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i've been late (2015) [Windows, Mac]

Art, Writing, Programming & Music Arrangement

A short first person vignette, designed with a soundtrack in mind. Cel worked with long-time collaborator Derek Daley on the music; using FMOD to control the musical changes as the player moves through the world. Cel was responsible for the programming on this project; creating scripts in C#. This was a further exploration of using environment as a storyteller.

A street at night. A bonfire on and beach, surrounded by ghosts. A street at night. The text reads "can't i just go to bed?" A bedroom with a desk. A ghost in a garden. A corridor. The text reads "stay a little longer... please?" A kitchen. Ghosts in a garden having a BBQ.

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