Here's a selection of our modelling work. We're experienced in creating our
own concept art in-house to assist with modelling, or working with external artists to realise and translate
their vision.
No Longer Home
No Longer Home
is our first published game. Memories through the mediium of games, dealing with loss, love, identity, and
the voilence of borders.
Twilight Array
Twilight Array is our own project, currently at demo stage. Together we share modelling,
texturing and rigging duties.
Twilight Array is set in a far future that's clinging onto
sensebilities of the past. We use low poly models with a painterly style.
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The Wings Of Sycamore
We were fortunate to work on the charming unreleased adventure/flight sim: The Wings Of Sycamore, a
low-poly aerial ace game.